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Enzo Menegazzi
Game Designer


ELEVEN DUSKS
S T U D I O S


Solo developed project using Unreal Engine 5.
Monastr is a F2P solo arcade mobile game in which player has to manage two different controller schemes in order to protect a central element (the Holy Flame).
Using his Monk, Shield and abilities, his goal is to reach the highest score through waves of enemies.
• Original idea and game design
• Initial prototypes
• Entire game's development
• In-depth work with the engine and plugins
• Design & Production documentation
• Image and brand development
• Marketing on social platforms
• Researches and initiation to ads systems
WORK DONE
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