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Enzo Menegazzi
Game Designer



✦ Grand Prize - Hits Playtime 2015
✦ Nominated - Game Critics (Montpellier In Game 2015)
✦ Showcased at - E3 2015 (BudGames), Geekopolis 2015 & Gaîté Lyrique
Student project developed during our last year at ICAN Design using Unity.
Kinesis is a FPS puzzle game about reflexion and exploration.
Player's journey starts on a strange living planet inspired by Moebius' universe. Combining two mechanics (traveling inside flows and flows guidance with in-game ingredients), the goal is to explore the environment and understand its story.
Kinesis is available on itch.io.
• Original idea brainstorming
• Initial prototypes
• Core gameplay rational design
• Puzzles design and integration
• Design documentation
WORK DONE
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