Enzo Menegazzi
Game Design



✦ Grand Prize - Hits Playtime 2015
✦ Nominated - Game Critics (Montpellier In Game 2015)
✦ Showcased at - E3 2015 (BudGames), Geekopolis 2015 & Gaîté Lyrique
Student project developed during our last year at ICAN Design school using Unity. Kinesis is a FPS puzzle game about reflexion and exploration.
Player's journey starts on a strange living planet inspired by Moebius' universe. Combining two mechanics (traveling inside flows and flows guidance with in-game ingredients), the goal is to explore the environment and understand its story.
Kinesis is available on Windows (itch.io).
WORK DONE
• Original idea brainstorming
• Initial prototypes
• Core gameplay rational design
• Puzzles design and integration
• Design documentation (GDD, GOD, Researches Doc...)