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Grand Prize - Hits Playtime 2015

Nominated - Game Critics (Montpellier In Game 2015)

Showcased at - E3 2015 (BudGames), Geekopolis 2015 & Gaîté Lyrique

Student project developed during our last year at ICAN Design school using Unity. Kinesis is a FPS puzzle game about reflexion and exploration.

 

Player's journey starts on a strange living planet inspired by Moebius' universe. Combining two mechanics (traveling inside flows and flows guidance with in-game ingredients), the goal is to explore the environment and understand its story.

Kinesis is available on Windows (itch.io).

WORK DONE


• Original idea brainstorming
• Initial prototypes

• Core gameplay rational design

• Puzzles design and integration

• Design documentation (GDD, GOD, Researches Doc...)

©2024 Eleven Dusk Studios

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